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Post by Otaku on Jul 1, 2008 9:49:44 GMT 8
Sometimes our creatively is slowly siphoned because of the environment we find outselves working, so I want to see how much creativity you still have. I want to see what kind of activity you can come up with for an ES lesson.
The topic: SPORTS.
Here's the test: You can't use any flashcards or any type of visual aids. However, anything found in the average Japanese ES classroom can be used: chalkboard, desks, chairs, etc.
What kind of fun ES sports lesson can you create?
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yopparaisaru
Englipedia Fana
I drink copious amounts of fire and piss excellence
Posts: 312
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Post by yopparaisaru on Jul 4, 2008 13:09:38 GMT 8
Spiel about sports, using gestures to act out the sports, for the artistically inclined draw players of said sport on the board with (depending on grade) romaji or katakana under the drawing letting the students know what's what. From there drill the various sports your teaching until the kids can repeat them backwards and forwards.
Then with the JTE demonstrate a charades type game where the students are broken into teams and forced to gesture without talking or making noise, a sport of their choice for the other team to guess. Award points to the team that guesses correctly or the gesturing team if the guessing team cannot figure it out.
After playing this for enough rounds to give everyone a turn at gesturing. Take everyone back and introduce classroom sports. pick up classroom objects and ask them what sport equipment is this like. From there create a classroom sports game. My idea is Broomball. (based off baseball) using a broom as a "bat" and a pencil case as a "ball" move four desks in a diamond shape to signify bases. Have the pitcher slide the pencil case across the floor and the "batter" to sweep it away as far as they can. If they miss 3 times they're out. If they hit it they get to go to 1st base. From there the next person bats. However in order to get to second, the ST on 1st must answer a sports question/identify a gesture by the opposite team. Can be prompted by ALT, or the students question. If they can't answer then they're out. naturally points are awarded when a player makes it around all the bases, back to homeplate. Teams switch from asking/gesturing to batting every 3 outs. Finally taking a trashcan in the classroom and turning on its side and placing it somewhere in the "outfield" creates the homerun option. If the students sweep the pencil case into the trashcan its an automatic home run and anyone on base can skip the questions and run around to homeplate. Play for 2 or 3 innings if theres time. Bring the now should be exhausted STs back to there desks and review a little by gesturing yourself and having them guess the sport and say goodbye.
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Post by Otaku on Jul 4, 2008 14:43:38 GMT 8
I'm impressed! However, if I was teaching it, i wouldn't use any katakana.
But overall, kudos to you! I haven't even thought about bringing Broomball into the classroom. I think your lesson was golden!
That definitely deserves an exalt!
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